NCAA Football 11 | 
| From: Electronic Arts Category: Video Games
List Price: $59.95 Buy New: $47.50 as of 9/9/2010 04:11 CDT details You Save: $12.45 (21%)
New (36) Used (11) from $37.99
Seller: Doretha R. Brannon Rating: 24 reviews Sales Rank: 134
Platform: Xbox 360 Genre: football_games ESRB: Everyone Media: Video Game Edition: Standard Autographed: No Memorabilia: No Number Of Items: 1 Batteries Included: No Age: 5 - 20 years Operating System: Xbox 360 Shipping Weight (lbs): 0.2 Dimensions (in): 7.5 x 5.3 x 0.6 Legal Disclaimer: We do not in any way represent that any part we sell is legal to possess in your jurisdiction. Check with you local authorities to ensure it is legal for you to possess before buying!
MPN: 19359 Model: 19359 UPC: 014633193596 EAN: 0014633193596 ASIN: B00386ZE6I
Publication Date: July 2010 Availability: Usually ships in 1-2 business days
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| Features:
| • | All-New ESPN Broadcast Package Integration | | • | Real Assignment AI | | • | An All-New Locomotion System | | • | All-New Offensive Styles |
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Amazon.com Product Description
From the Manufacturer  All New ESPN Broadcast package Synopsis: NCAA Football 11, the highly anticipated 2010 release in the NCAA Football franchise, returns with a focus on authenticity, innovation, and core experience. College football fans can rejoice. NCAA Football 11 delivers unique game play and traditions for each of the 120 schools through the TruSchool system, which blends offensive styles, coaching tendencies, areas of talent, stadiums and traditions to bring the pageantry and rivalry of college football to life like never before.  New Running Mechanics  Real assignment AI Features: All-New ESPN Broadcast Package Integration - From kickoff to the game's final play, feel like you're a part of the ESPN Game of the Week! ESPN broadcasters Kirk Herbstreit and Brad Nessler offer insights and commentary while breaking down your game, and reporter Erin Andrews provides injury reports and updates from the sidelines. Real Assignment AI - From new running lanes to double-team blocking, experience the most realistic authentic offensive performance like never before! An All-New Locomotion System - Your gameday experience is taken to a new level with all-new authentic running mechanics. From an explosive first step and the ability to stop momentum on a dime, to rebalancing yourself after an over-pursuit, feel what it's like to cover the field and play at the most elite level in college football. All-New Offensive Styles - Run the "no-huddle" spread, triple option, wishbone, wild hog, or pistol offenses the same way as your favorite schools. Dictate the tempo of the game when running the spread as you look to the sideline for the plays, or break the huddle and study the defense at the line of scrimmage when operating a traditional, pro-style offense. The game is in your hands.
Product Description NCAA Football 11 X360
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| Customer Reviews:
Showing reviews 1-5 of 24
Best NCAA Football Game ever made! August 28, 2010 bob Not much to say but that it's the bext NCAA football game ever made. I play both this and Madden each year and this is better then Madden this year. So if you want a great football game this is the only way to go in 2010.
Why is crybaby Tebow on the cover? August 27, 2010 GuineaPunk (Theodore, AL United States) 0 out of 11 found this review helpful
I have been waiting for years to see the Crimson Tide on the cover of one of these games and the year they not only win the national championships, but their running back Mark Ingram won the heisman, they are passed over. Heck, they even passed over Colt McCoy and the Longhorns, the second ranked team. Instead the third place losers of 2010, the gators, and a man who cried when Alabama stomped him (and I do mean stomped, he got hurt during that game) gets the cover. Also he had that controversy with the abortion thing. This makes no sense to me, but I guess to the rest of the country it's acceptable to put losers on the cover of video games, especially since most of these games suck, you might as well put a right-wing douche like Tebow of the cover instead of a #1 ranked heisman trophy winner. Yeah that makes sense.
Greatest August 23, 2010 Daniel J. Miller I Think E.A. Out did themselves, this one of best football games ever that i owned, and i mostly owned madden which is totally diffrent. College Football is alot more fun than pro football.
Likes:
1.I like how they right type of offense for each team
2. Graphics are amazing better than last year
3. The Pregame Cermonies is different for each team
4. No Huddle Offense is pretty neat feature.
5. The recuiting is fun and you can actually call the recuit and discuss topics with them
Dislikes: None
Great buy August 19, 2010 GT Jackets I am a big fan of sporting video games for the xbox and ps3. I do have to say this is the best college football game to ever come out. The game is very in-depth and realistic. highly recommended.
Very playable, but needs improvement. August 16, 2010 A. Vali (Memphis, TN USA) I have owned and played every iteration of this game since 2004 but the one I kept playing was 2006 until my old original Xbox croaked. This version is by far the best since 2006. I have owned it for less than 2 weeks and I've already played three full seasons. There is a lot to like and an equal lot to dislike. I play on Heisman difficulty, so all commentary is based on that level.
The passing game is much improved. This is the first version I've played in a long time where the short passing game works and works well and as a result it does open up the long pass when the AI defensive backs stay shallow after successful short passing. The best improvement is that on sideline passes, the receivers actually make an effort to drag a foot instead of running straight out of bounds.
On the down side, the screen pass is useless. After hours of losing yards and getting the screens swatted and intercepted, I totally gave up on it. The interception "problem" persists on plays other than screen passes as well. I had to set the interception slider to 0 for it to keep it below 3 a game. Some have said the completion percentage is on the low side, but with heavy short passing, I was able to get about 65% for my QB by the second season with a lot of short passing. For some reason, no matter how good your offensive line is, you get pounded for sacks far more often than any previous version.
The run game is exceedingly difficult especially between the tackles. As with the passing game, even the best offensive line struggles to make holes for the RB. The only success I have is with toss plays and the occasional draw. The AI seems to cheat. Every time I call a run play, the FS & SS are right on the line. I audible out to a pass, and they drop back. I cancel the audible, and they are right back in the box. There also seems to be a lot more fumbling than versions past. I think some of my running problems are a result of my own skills and I will just have to learn to do better.
On the defensive side, the AI offense is immaculate. Even with the default AI sliders, a mediocre QB completes 70+% of their passes and I have had the 120th passing defense for three straight seasons, but a top 5 rushing defense simply because the AI offense passes 90% of the time. I can't seem to do much about it either. The AI offensive line gives the QB virtually all day to throw while my D-linemen keep falling down & getting up & falling down. There is an awful lot of no huddle offense. Just about any team you play against runs more no huddle in one game than Oklahoma and Texas do in a full season in real life - very unrealistic.
What I absolutely hate about this game is the play calling. You get about 12 seconds to choose a play and even if you know exactly what play you want to call, there just isn't enough time to scroll through as many as 40 for a formation. If you choose the playbook by play type instead of formation, it's even worse. If you select standard pass, you may have to scroll through as many as 65 plays. I don't know how this made it through beta testing unless they have robots for testers. I do like how you can pick a game strategy and for example make the D-line aggressive to jump more snaps or conservative to avoid off-sides.
Recruiting has changed quite a bit as well. Instead of picking a pitch, one is picked for you at random. That's frustrating because logically, once you've found the recruit's highest interests, you would want to pitch them repeatedly. Additionally, if you don't get your recruiting done in-season, the pickings are very slim in the post season. The caliber of recruits is horrible. I got the #29 FS in one season, and his overall skill was 43. *43*!!! My #16 punter rated a 44 when I checked him at FS. The skill progression is frustratingly low. EA will gladly improve that for you if you pay for it with one of their add-on packs. Also, there doesn't seem to be any in-season skill improvement at all.
During the game, you get points for strategy, sportsmanship, strategy, skill, etc. I am not quite sure what this is for, but the sportsmanship one gets on my last nerve. You get +10 every time you kick on 4th down, but if you throw a single pass in a blowout, you get a warning, and then even if you throw a pass for a first down on a 3rd & 15 from your own 10, you get -100 sportsmanship for "running it up". This feature simply will not tolerate any second half passing in a blowout. However, you can score a rushing touchdown under the same conditions on the last play of the game and not a peep on sportsmanship. In fact, I believe I once got a +10 sportsmanship for kicking a field goal on 4th & goal as time ran out when I was up by 30 points. Go figure...
The broadcast content has not changed since 2006 except for the removal of Lee Corso who was by far the most entertaining aspect of that, especially the jabs back & forth between him & Herbsreit. Many of the comments are totally off the ball. If you're up by 40 points in the 4th quarter and throw an interception, Kirk kindly tells you that you can't be doing that if you expect to win the game?!?!? We have Erin Andrews now, but if they paid her $50, they paid her $49.95 too much for what she brings to the broadcasting. All she does in Dynasty mode is give injury reports. When the game ends, you *cannot* skip past all the post game commentary, replays and still shots which seems to go on for minutes. I have tried pressing every button in on the controller - no dice.
Despite my criticisms, I still think this is the most improved and playable version in 5 years. It's well worth a try. They have already sent out at least one "game tuning" (an overlay patch) to fix some things and it is rumored that they will add some patches to fix some issues later on. I'm giving it 4 stars simply because it's very playable despite all the flaws.
Showing reviews 1-5 of 24
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